Soundtrack review: Broken age (Peter McConnell – 2015)
Alright, alright, settle down, nostalgia butterflies… We are here to talk about the music for this new game “Broken age”, not to reminisce about what it means to me. But how could I not mention all this? Looking at the “about” page of this game I got such a rush of nostalgia that the flow was unstoppable. This game is the return of the guy who designed “Days of the tentacle”. This game was the sequel to “Maniac mansion” and just reading that title I had to sit down because the memories just came like an avalanche. I spent countless hours having fun with that game, talking about it with my friends, trying to solve its puzzles. I had forgotten about it, I admit, but now… And this is the same guy who helped design the iconic “Monkey Island”. So many memories… I had no idea they did a Kickstater project to produce this classic adventure game and even if I haven’t played a computer game in like 15 years I will surely try this one. Ok, I will leave the nostalgic thoughts in the background and focus on the “Broken age” score which was composed by the guy who used to write the music for the games I mentioned earlier, Peter McConnell.
All my excitement and the rush of feelings have unfortunately set a trap for this score. The music of “Broken age” has nothing to do with my memories of all the other games. I am looking for that sound; I am searching for the connection which of course isn’t here because this is something else. But I wish I could at least have heard some nod to the early 90s games. The idea was to create a classical 2D adventure games just like those were and I expected the music to make me realize that. Peter McConnell’s score is nice and I imagine it serves the game well since this is the coming of age story of two teenagers but I couldn’t connect with it. There’s very little emotion and once again I know this helps the game play because it goes well as background music. As a standalone listening experience though “Broken age” is quite forgettable. I also have to think that this is a game released in 2014, not 20 years ago. But all these efforts I have to make to find excuses for the score make it very difficult to enjoy more than once or to be left with anything once it’s over.
Naturally, like I said before I will play this game and I will give the score another chance in context. I am sure that once I attach some scenes and game play experience to the music it will feel better. For now though, this is not something I would listen to again.
Cue rating: 66 / 100
Total minutes of excellence: 0 / 53
Album excellence: 0%