Soundtrack review: Minecraft – Greek mythology edition (Gareth Coker – 216)
Minecraft is a sandbox video game originally created by Swedish game designer Markus “Notch” Persson, and later fully developed and published by Mojang. The creative and building aspects of Minecraft enable players to build constructions out of textured cubes in a 3D procedurally generated world. Other activities in the game include exploration, resource gathering, crafting, and combat. “Greek mythology” is a downloadable content which features 39 character skins, a custom texture set, a new user interface (UI) and even a new soundtrack to fit the theme better. This is what I will write abut, Gareth Coker’s score which I couldn’t wait since his “Ori and the blind forest” composition was my favourite game score of 2015.
One of the elements that worked so well in the Ori score and really one of the elements I love to hear pop un in film or game scores is the angelic female voice that makes the outside world disappear and be replaced by a fairy tale land that charms me and warms my heart; and you really can’t find anyone better than Aeralie Brighton to provide that extra magic with her unique voice. “Seikilos’ epitaph” is a wonderful opening to the score.
The score is structured by God and Goddesses, each with his and her own theme. The God of farming gets a nice stringy theme with a water sound in the background and this calm pace is suited for a day long activity like farming, I can imagine playing that part of the game. This is just an example as every separate cue tells the right story.
I like this score because despite the variety in themes and scenes there is a common thread that links them all. From the darkness of “Hades & Persephone – Gods of the underworld” to the harmless farming I know I’m in the same universe because all these piece connect into a cohesive musical puzzle. It’s as if I’m listening to a parade of Gods of Goddesses that introduce themselves to me with what they bring to this world. Gareth Coker just tones up or down different elements of this score to show war, wilderness, sea or love as if shining an imaginary light over specific emotions and activities while the others are still there in the shadows. I connect best with “Apollo – God of the music and lyre” because that renaissance like sound is something I don’t hear very often and the build up at the end inspires me, with the power in “Ares – God of war” and wth the sweet peacefulnes of “Hestia – Goddess of the Hearth” and “Aphrodite – Goddess of love”. These are my favourite moments from the score.
“Minecraft – Greek mythology edition” is just like I imagined a score should be for a game like this.
Cue rating: 87 / 100
Total minutes of excellence: 19 / 48
Album excellence: 41%
Apollo – God of Music and the Lyre (Overworld)
Ares – God of War (The End)
Hermes – The Messenger God (Overworld)
Hestia – Goddess of the Hearth (Overworld)